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NPC Generator

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Advanced [show]


Alice Beckwith, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tight fitting black shirt and pants. Her whole body is exceptionally muscular. Her chestnut hair is knotted and matted. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Religious, Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Alice Beckwith, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Hadwisa Bradly, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue wide-brimmed hat and blue clothes. With bright golden hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: Hadwisa was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She then took over the family business and is one of the better Roofer for hire.

Motivation: She'd like to take her coworkers down a peg; and she feels kind of lost in life

Ideals: Justice, Logical. Flaws: Depressed. Bonds: Immigrant, Job, Slave. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Hadwisa Bradly, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is lengthy. His eyes are amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Reynard Reid, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 16 (+3)16 (+3)
Skills Arcana +1, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Golden yellow topaz (1400 gp). Rich purple corundum (1500 gp). Citrine (60 gp).


Social Check DCs


Theodoric Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Guardian. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Theodoric Hayden, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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