Matilda Wallace, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She has a long red ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy and tries to find solutions quickly.
History: Born in the south to a Crown-heir, Matilda learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Crown-heir for hire.
Motivation: Sabotage a competitor.
Ideals: Fighting, Justice. Flaws: Lazy. Bonds: Poor, Attractive, Job. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (90 gp). Black pearl (800 gp). Smoky quartz (20 gp). Rock crystal (20 gp).
Emmeline Trowbridge, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan shirt with thin grey vertical stripes and green pants. With wild golden hair. Her eyes are blue.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a desert tribe. In her 15th year, her parents were killed by a goblins raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and sabotage a competitor
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Enemies. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Anselm Everly, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. He has no hair. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Religious. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Smokesticks. 1 Everburning torch. 2 Tanglefoot bags.
Bernard Shirley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is cut close to his head. He has violet eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: From birth he was tutored by a cruel and relentless mentor. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He is greedy.
Ideals: Joker. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Chrysoberyl (80 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (16 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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