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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His silver hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bertram was born with his mother's beautiful face. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He became a Barrister soon after.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Gifted, Optimist. Flaws: Forgetful. Bonds: Attractive, Slave, Job. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Branson, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Iolite (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Solomon Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. His silver hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Solomon was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Yorke, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Rich, Attractive, Military. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

William Roscoe, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Adelaide Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears brown leather gloves, a brown jacket, and tight pants. She wears her blonde hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Insane, Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Adelaide Hadleigh, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs

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