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NPC Generator

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Advanced [show]


Adelard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of his god on his torso. He wears his white hair up. His eyes are violet and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Military, Adventurer. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Wakefield, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and very much looks the part of a Architect. His golden hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Greedy, Lazy. Bonds: Job, Attractive. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Miles Van Es, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 15 (+2)7 (-2)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Sard (20 gp). Pink pearl (40 gp).


Social Check DCs


Ida Altham, Female Human [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and carries glaives. Her chestnut hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with a lost civilization.

History: She was born at the edge of vast island. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Ida Altham, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Melissa Hayhurst, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also is a firm believer in the womanly ideal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal writing training, and achieved minor success. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Criminal record, Military. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Melissa Hayhurst, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)15 (+2) 11 (+0)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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