Oriel Harlow, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. With bright brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Calm and collected, she is a well trained Masseuse. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to human people
Flaws: Racist. Bonds: Attractive, Job, Criminal record, Slave, Rich. Occupation: Masseuse
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Trym Charlton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Guardian, Adventurer. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helen Harrington, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is slicked back into a classic pompadour. Her eyes are blue and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She inherited the family business which she has now maintained for 5 years.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and to be a sailor again
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. White pearl (70 gp). Alexandrite (1200 gp). Rhodochrosite (10 gp).
Egelina Acton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her auburn hair is matted, messy, and big. She is baby faced.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born in the west. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


