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NPC Generator

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Advanced [show]


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is golden and very short. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Barrister, but he got bored and became a Sellsword. He struck the Sellsword job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Job, Religious. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Clerebold Marlee, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Sarah Windsor, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Layabout does. Her blonde hair is wavy and long. She wears a mask on her face.

Personality: She has always had a great fascination with Human culture. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Layabout, Sarah learned a great deal about her mother's area of expertise. She worked as a nervous Layabout and found it very stressful. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Expand her business; and wants to raise her children well

Flaws: Racist. Bonds: Job, Rich, In love, Family. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Sarah Windsor, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has black hair. He has brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Disciplined, Justice. Bonds: Religious, Enemies, Job. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Gunter Barlow, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp.


Social Check DCs


Ermina Lindsey, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born a particularly ugly child, much to the horror of her parents. Ermina was born on a far northern plains where she grew up under the tutelage of her father, an expert Brewer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Ermina Lindsey, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 7 (-2)9 (-1)
Skills Performance +2, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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