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NPC Generator

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Advanced [show]


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: He got into the Knight business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Arnold Alston, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear brown pants and tee shirts. He wears his auburn hair up. He has gleaming, smiling green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is greedy

Ideals: Optimist, Athletic. Flaws: Forgetful, Mundane. Bonds: Rich. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Kyle Hadlee, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Griselda Snape, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her black hair is cut jaggedly and amateurishly. She has several tiny ruby earrings on each ear.

Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Humans. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Griselda studied abroad. One day when Griselda was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Griselda was heart-stricken from the event, and her father started working long hours to provde for them. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Griselda Snape, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Masterwork manacles. 1 Spyglass. 1 Bullseye lantern. 1 Crowbar.


Social Check DCs


Rosamund Gentry, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is wavy and long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Rosamund took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Adventurer. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rosamund Gentry, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills History +6, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs

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