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NPC Generator

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Advanced [show]


Egelina Alston, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is smooth and relatively long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: Human compassion.

Flaws: Addict, Racist. Bonds: Attractive, Guardian, Military. Occupation: Sailor

Voice: French accent

Attributes [hide]

Egelina Alston, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Millicent Blyth, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are green.

Personality: Overbrimming with self-confidence, Millicent isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable, Optimist. Bonds: Attractive, Rich, Religious. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Millicent Blyth, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 15 (+2)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears his red hair down. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Anthony Garfield, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Adam Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Attractive, Adventurer. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Adam Coombs, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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