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NPC Generator

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Advanced [show]


Alice Heiser, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. Her chestnut hair is heavily combed to the left. This green eyed northerner is not easily forgotten.

Personality: This woman loves music and to teach people music more than just about anything. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Alice was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. By chance she met her sister recently and the two have been together since.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, In love, Family. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Alice Heiser, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Yeardley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally shirtless and showing off her tattooed chest. She has a very tight haircut. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the south, but her parents moved at a very young age to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and revenge

Ideals: Optimist, Fighting. Bonds: Adventurer, Immigrant, Enemies. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Jane Yeardley, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Tourmaline (140 gp). Moss agate (14 gp). Azurite (14 gp).


Social Check DCs


Susannah Clayton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright grey dresses and hats. Her hair is cut close to her head. Her violet eyes peer out from beneath her top grey hat.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Susannah hails from a village terrorized by drow. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Susannah's homeland. Susannah decided to take the middle way and become a bodyguard. Days after completing her studies, news broke out that her hometown was attacked by drow. Susannah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Susannah Clayton, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. His tied-back hair is blonde. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small desert village. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Marlowe, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp. Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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