Rosalind Peyton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her moppish golden hair is in a traditional bowl cut. She has several tiny topaz earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 19 (+4) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Abyssal, Ignan, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Arnold hails from a village terrorized by orcs. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Enemies, Nature. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 5 (-3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Elven
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 pp. Deep blue spinel (1600 gp).
Bertram Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered lance and tarnished greataxe as well. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Bertram was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Slave, Job. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (16 gp). Chrysoberyl (130 gp). Blue quartz (16 gp). Freshwater pearl (16 gp).
Galiena Rutland, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: Galiena is depressed about a lot of things. She tends to be a nihilist. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Galiena is combative with any and all who dare try her patience in the slightest.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Galiena took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Jasper (70 gp).
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