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NPC Generator

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Advanced [show]


Cory Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his sai ready. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Cory Winchester, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 18 (+4)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Sardonyx (50 gp). Bloodstone (50 gp). Red spinel (120 gp). Rhodochrosite (14 gp).


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his bow. He has a hunchback. He sports a long black beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

John Denholm, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 8 (-1)8 (-1)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Kimberly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing a long, yellow, dusty cloak, and his gloved hand is found clutching a club. He keeps his red hair in a flapper bob. He has blue eyes and a yellow hat with a black feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: The child of northern immigrants he idolized his father. Anselm was born on a far northern desert where he grew up under the tutelage of his father, an expert Roofer. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has a rivalry with the Church that dominates his actions; and a rival would like him out of the picture

Ideals: Athletic, Entrepeneur. Bonds: Immigrant, Criminal record, Religious. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Kimberly, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Silver pearl (40 gp).


Social Check DCs


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content.

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Percival Hadleigh, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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