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NPC Generator

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Advanced [show]


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He usually wears his violet robe and has his nunchaku always slung over his shoulder, and his gloved hand is found clutching a nunchaku. His long brown hair reaches down to his waist. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small island village. He has had some formal poetry training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Roger Badger, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)17 (+3) 16 (+3)16 (+3)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Joan Blakely, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and sports empty pouches on her belt. Her chestnut hair is slicked back into a classic pompadour. Her green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Cartwright. She also has developed a complete distrust of the Fisher profession.

History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Joan took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and many giants want her driven away

Bonds: Job, Nature, Enemies. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Joan Blakely, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Aquamarine (600 gp). Rhodochrosite (13 gp). Silver pearl (70 gp). 1 Minor magic item.


Social Check DCs


Alice Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and blue robe with the hood down. She has a moderate pudge and is not very fit. Her brown hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also has developed a complete distrust of the Knight profession.

History: She was born to loving parents in a slum to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Laborer job and began her own company from there.

Motivation: Sabotage a competitor; and to unite with her sister

Flaws: Selfish. Bonds: Job, Poor, Adventurer, Family. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Alice Deighton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)8 (-1) 16 (+3)15 (+2)
Skills Insight +6, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Isabella Anderton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. She keeps her long silver hair kept up in a rat tail. Her eyes are gray and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Flattery will make her almost putty in your hands.

History: She was born in the north. A gifted student she started as a Guard, but she got bored and became a Interpreter. She left for the north, certain she would find work there.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Isabella Anderton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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