Maynild Weld, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her hair is silver, silky, and of moderate length. This violet eyed easterner is not easily forgotten.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Painter, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better village for her children.
Motivation: She has a rivalry with the Church that dominates her actions.
Bonds: Attractive, Enemies, Adventurer, Poor, Religious. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (600 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.
Manfred Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has no hair. His brown eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Emmeline Rutherford, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with broad hat. She wears her white hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is witty, but her monotone delivery comes off as unnerving She would rather hide behind her crafts than deal with other people.
History: The child of southern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (1100 gp). Solid gold idol (600 gp).
Hunter Charlton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. His white hair is cut short. His eyes are amber and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When he's not drinking or sleeping the drinks off, he's doing painting.
History: The child of southern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He now owns his own business.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.
Ideals: Artistic. Bonds: Job, Immigrant. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp.
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