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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ida Ramsey, Female Human [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with grey colored cloaks and clothing, and sports empty pouches on her belt. She keeps her red hair in a flapper bob. She has violet eyes and a grey hat with a tan feather.

Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Rich, Adventurer. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Ida Ramsey, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Gnome
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Juliana Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of luck on her torso. She carries with her a set of swords on her belt, each one with a topaz on the hilt. Her chestnut hair is styled in orderly dreadlocks. Her eyes are gray and catlike.

Personality: Eccentric and domineering, Juliana will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: Born in the west to a Jeweler, Juliana learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Jeweler.

Motivation: An old rival family wants her found; and further expansion of business

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Job, Family. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Juliana Pinkerton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Ermina Wesley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears many layers of old clothing at all times. She wears her white hair up in a very large beehive style do. She has a dull look in her violet eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ermina hails from a village terrorized by dire rats. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has worked as a Navigator like her father before her.

Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Ermina Wesley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely black suit with green socks and a vest with buckled shoes. He is an epitome of beauty. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Guardian, Military, Poor, Adventurer. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Gunter Wakefield, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs

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