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NPC Generator

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Advanced [show]


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a grey suit, green shirt, and brown tie. His hair is golden and very short. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against orcs.

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Bertram Hadlee, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)16 (+3) 8 (-1)18 (+4)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Glassblower profession.

History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: To be a Glassblower again.

Ideals: Joker. Bonds: Attractive, Job, Mentor, In love. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Ernest Barclay, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Selfish, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Theobald Clive, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Acton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly glaives and warhammers. Her blonde hair is styled in orderly dreadlocks. Her eyes are likewise amber.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy, self-centered, vain, and jealous.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Melissa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Melissa. After months of barely getting by, Melissa managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has comitted a past crime that haunts her to this day; and she has passion for adventuring and risk

Flaws: Selfish, Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Melissa Acton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs

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