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NPC Generator

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Advanced [show]


Millicent Elton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has slicked back red hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Millicent took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Millicent Elton, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)7 (-2) 12 (+1)8 (-1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Aldous Hayes, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a green costume with the symbols of magic on his torso. His right hand appears badly burned and disfigured. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the south. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Flaws: Insane, Fearful. Bonds: Family, Immigrant. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Aldous Hayes, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Oriel Vance, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is lengthy and is close to two feet long. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: A powerful wizard made her what she is. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and revenge

Flaws: Shy. Bonds: Enemies, Mentor, Immigrant, Military. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Oriel Vance, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. White opal (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Mary Darby, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She is dressed in a clean black cloak covering her clean studded leather. She wears a colorful flower in her auburn hair. Her green eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Butcher. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Darby, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Hematite (10 gp). Star ruby (900 gp). Red spinel (120 gp). Deep blue spinel (400 gp). 2 Thunderstones. 1 Everburning torch. 2 Tanglefoot bags. 2 Thunderstones.


Social Check DCs

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