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NPC Generator

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Advanced [show]


Beatrice Yardley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: The child of eastern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Beatrice's homeland. Beatrice decided to take the middle way and become a bodyguard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Beatrice Yardley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Vicky Barton, Female Human [Permalink]

Personal [hide]

Description: This southern woman has the majority of her body covered in plate. Her clothes are grease stained in places. She has moderate length auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 7 years old her parents immigrated from the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Vicky Barton, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Beatrice Barton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. She has several tiny emerald earrings on each ear.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Beatrice hails from a village terrorized by brigands. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Persistence, Logical. Flaws: Emotional, Fearful. Bonds: Rich, Enemies. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Beatrice Barton, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. 1 Healer’s kit.


Social Check DCs


Rolf Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with dancing.

History: He was born in the south, but his parents moved at a very young age to the north. A freak accident while working with his Slave Trader father left him crippled. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Rolf Anderton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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