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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She dislikes all the random violence that takes place in the north. She is lazy and tries to find solutions quickly.

History: Born to a Barber, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Athletic, Pacifist. Flaws: Lazy. Bonds: Poor, Attractive. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Alice Hallewell, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His chestnut hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Optimist, Artistic. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Manfred Lindsay, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Oriel Heiser, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears rags and sports a simple walking cane. She has brown hair. She has amber eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Oriel was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Extrovert, Impeccable. Flaws: Shy. Bonds: Poor, Family. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Oriel Heiser, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Cloth of gold vestments (50 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Griselda Benson, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a white feathered hat and white clothes, and is pretty ugly. She wears her white hair up. Her eyes are gray.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Junk Dealer business at a young age. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with her childhood friend; and revenge

Flaws: Ugly, Hedonist. Bonds: Enemies, Job, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Griselda Benson, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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