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NPC Generator

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Advanced [show]


Ahlyssa Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is greasy and uncared for. She is baby faced.

Personality: Ahlyssa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Ahlyssa Everleigh, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Golden yellow topaz (1000 gp).


Social Check DCs


Jocelyn Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green eyes peer out from beneath his deerstalker white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Jocelyn Atherton, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Conrad Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. His long white hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Slave, Job, Family. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Conrad Tickle, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Eye agate (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Military, Slave, Job. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Randal Nash, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Investigation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Silver comb with moonstones (900 gp). A small bag of saffron. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Magnifying glass.


Social Check DCs

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