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NPC Generator

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Ability Scores
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Advanced [show]


Maynild Thorpe, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a large green jacket. She is an epitome of beauty. With wild auburn hair. Her green eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.

History: She was born on a small isolated farm. She helped her mother out around the business and became quite the natural. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Shy. Bonds: Attractive, Military, Nature, Job, Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Maynild Thorpe, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Azurite (11 gp).


Social Check DCs


Anne Staurheim, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Anne lived on a farm with her mother, near the main road leading to a nearby town. Anne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anne decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Miner job and began her own company from there.

Motivation: She desires power and/or immortality; and she feels threatened by others

Flaws: Fearful. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Anne Staurheim, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Iolite (50 gp). Amber (60 gp). Freshwater pearl (11 gp). Alexandrite (700 gp).


Social Check DCs


Eleanor Conway, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears violet trousers with blue and green striped suspenders. She wears various colorful collared shirts. She has no hair. Her eyes are brown and she is always smoking a pipe.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with unlife at a very young age, Eleanor has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Eleanor Conway, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Ridley, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her long white hair reaches down to her waist. Her eyes are likewise blue.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the south. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of her sister

Ideals: Optimist. Bonds: Attractive, In love, Immigrant, Family. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Herleva Ridley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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