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NPC Generator

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Lvl.
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Seed

Advanced [show]


Avelina Alby, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is dressed in a clean green cloak covering her clean studded leather. She wears her brown hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: Avelina was born the youngest of three triplets. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Avelina and her spouse have recently divorced.

Motivation: She's looking for her big break; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Family, Adventurer. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Avelina Alby, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Obsidian (6 gp).


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his kukri ready. He has styled his white hair well, parting it to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Attractive, Criminal record. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Graeme, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Carnelian (30 gp). Silver pearl (70 gp).


Social Check DCs


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the east. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alex's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Alex Garrick, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Morley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Flaws: Insomniac, Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Charles Morley, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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