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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelaide Shirley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her spear, she is not a threatening figure. Her hair is short and chestnut. Her amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Bounty Hunter, but she got bored and became a Servant. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Adelaide Shirley, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Lance Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His auburn hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He uses divination through singing.

History: He comes from a rich western family. Lance was born on a far western plains where he grew up under the tutelage of his mother, an expert Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Lance Hadleigh, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair is cut short. Her eyes are likewise violet.

Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Ruler, but she got bored and became a Cartwright. She has achieved small success as a Cartwright.

Motivation: Wants to open a new tavern; and balancing her hectic life and new cartwright responsibilities is difficult

Flaws: Impulsive, Disease. Bonds: Job, Rich. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Isabella Gracey, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Amber (80 gp). Obsidian (13 gp).


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Joker, Logical. Bonds: Adventurer, Military, Enemies. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Gerald Shelley, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Alexandrite (600 gp). Blue star sapphire (1000 gp). 1 Small steel mirror.


Social Check DCs

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