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NPC Generator

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Advanced [show]


Vicky Ashley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear pastel pants and tee shirts. Her golden hair is styled in orderly dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: She is overprotective of those who hire her services. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She got into the Spice Merchant business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and balancing her hectic life and new spice merchant responsibilities is difficult

Flaws: Antagonistic, Ugly. Bonds: Guardian, Mentor, Job. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Vicky Ashley, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 13 (+1)16 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Black pearl (800 gp). Deep green spinel (130 gp). Iolite (50 gp).


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Norman took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Norman Barney, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Henry Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting brown shirt and pants. He sports a long silver beard, and similarly colored long hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Henry was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and wants a kiss

Ideals: Extrovert, Persistence. Bonds: Religious, Nature, Has a crush. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Henry Trowbridge, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 5 (-3)14 (+2)
Skills Deception +5, History +5
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Malachite (13 gp). Golden pearl (90 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Heather Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her hair is cut close to her head. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Detective father left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and an old rival family wants her found

Ideals: Passionate, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Heather Wakefield, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 10 (+0)10 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Emerald (800 gp). Aquamarine (400 gp). Bloodstone (40 gp).


Social Check DCs

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