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NPC Generator

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Advanced [show]


Sarah Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her mace ready. Her blonde hair is long and unkept. She wears large thick round spectacles.

Personality: She is mildly Human supremacist, though she does not identify as such. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Religious. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Sarah Graeme, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Law, Female Human [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her greataxe always slung over her shoulder. She wears a colorful flower in her red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a white middle class family as the only child. She moved out east to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She seems to be bored by most things; and wants to work out more often

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Margery Law, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Gerald Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His blonde hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with writing.

History: Gerald was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Emotional. Bonds: Family, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Tickle, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Bernard Tinley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears a Stetson hat to hide his balding. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Bernard was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Tinley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 18 (+4)8 (-1)
Skills Insight +7, Investigation +5
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Fire opal pendant on a fine gold chain (500 gp). Cloth of gold vestments (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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