Elysande Marley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a red cloak and cross-gartered pastel stockings. Her white hair is long and unkept. Her eyes are amber.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the north. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 1 Minor magic item.
Griselda Stanley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is dressed in an above average manner. She wears a colorful flower in her auburn hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Humans.
History: Griselda was raised in a hard working conservative environment. A gifted student she started as a Navigator, but she got bored and became a Shoemaker. She's also a talented Navigator, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Justice. Flaws: Racist. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Willoughby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black cloak. His hair is black and very short. His eyes are green and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 40000 cp. Red garnet (40 gp). Smoky quartz (20 gp). Red-brown spinel (40 gp). 1 Minor magic item.
Anthony Marlee, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly monstrous two handed axes and scythes. He has a long red beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born blind and as such lacked many opportunities for work. When Anthony reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Terse, Impulsive, Disease. Bonds: Criminal record, Military. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
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