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NPC Generator

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Advanced [show]


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. He has gleaming, smiling blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast plains. His druidic abilities were realized during a raid on his village. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Optimist. Bonds: Attractive, In love, Nature. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Tim Tyndall, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Medicine +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Rich purple corundum (400 gp). Obsidian (15 gp). Banded agate (15 gp). Aquamarine (500 gp).


Social Check DCs


Rohesia Harley, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears a black collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her white hair is matted, messy, and big. She has a dull look in her blue eyes.

Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Armorer profession.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Shy. Bonds: Job, Slave, Family. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Rohesia Harley, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Tim will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the old dungeon and found the beat up axe and armor he uses now. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a interpreter again

Ideals: Extrovert, Optimist. Flaws: Insane. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Tim Middleton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 17 (+3)6 (-2)
Skills Animal Handling +6, Intimidation +1
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Citrine (70 gp). Jade (40 gp). Malachite (8 gp). Onyx (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ahlyssa Wellington, Female Human [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her blue robe. She has a slight overbite and is overall scrawny. Her black hair is well kept. She is very pretty but has cold, dead eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She never wears the same outfit twice, unless she absolutely has to.

History: Ahlyssa was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She moved from fad to fad and when she turned 15 she discovered music. She has dedicated herself to building a better trade route.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Ahlyssa Wellington, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Deep blue spinel (700 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). Smoky quartz (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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