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NPC Generator

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Advanced [show]


Egelina Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She left for the west, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and retire the richest woman in the west

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Egelina Hallewell, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Melissa Colton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many white ritualistic tattoos. She wears blue painted combat armor at almost all times. She has done her best to style her auburn hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 4 years old her parents immigrated from the west. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Melissa Colton, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Windsor, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a yellow shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has done her best to style her brown hair to look like a famous performer. She has several tiny amethyst earrings on each ear.

Personality: Calm and collected, she is a well trained Cartwright. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Susannah took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Optimist, Philantrophist. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Susannah Windsor, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown costume with the symbols of death on his torso. His clothes are grease stained in places. With bright golden hair and a scraggly beard. His green eyes peer out from beneath his broad brown hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Gifted. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Gunter Graham, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 10 (+0)16 (+3)
Skills History +7, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Auran, Giant, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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