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NPC Generator

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Advanced [show]


Vicky Barlow, Female Human [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a grey and yellow robe with the hood down, and sports empty pouches on her belt. Her black hair is cut jaggedly and amateurishly. Her eyes are likewise gray.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.

History: When she was but 8 years old her parents immigrated from the north. Her father was a soldier and died while she was still young. Vicky was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: A deep hatred of dire rats; and she wants revenge against dire rats

Ideals: Pacifist. Flaws: Greedy. Bonds: Immigrant, Military, Enemies. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Vicky Barlow, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Obsidian (5 gp). Obsidian (5 gp). Red garnet (70 gp). Golden yellow topaz (700 gp).


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His white hair is knotted and matted. His eyes are a pleasant amber.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Map Maker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Theobald Merton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a red handlebar mustache and slicked back red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to get laid

Ideals: Disciplined. Bonds: Family, Military, Has a crush, Criminal record. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Tim Kimberley, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)9 (-1) 10 (+0)16 (+3)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Black pearl (400 gp). Lapis lazuli (12 gp). White pearl (110 gp). Banded agate (12 gp).


Social Check DCs


Trym Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Mentor. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Trym Ainsworth, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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