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NPC Generator

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Advanced [show]


Miles Axton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His black hair is still thick. He has gray eyes.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Actor, who enjoyed hunting, Miles was taken on many hunting expeditions. He was taken from his home at a very young age. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Actor again; and a strong sense of loyalty to human people

Flaws: Forgetful, Racist. Bonds: Job, Nature, Slave. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Axton, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Banded agate (8 gp). Hematite (8 gp). Chalcedony (50 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long golden hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Server business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Job, Nature. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Hastings, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Aquamarine (1300 gp). Black opal (700 gp). White opal (700 gp). Banded agate (16 gp). 4 Holy water. 2 Thunderstones. 2 Smokesticks. 8 Acid flasks.


Social Check DCs


Alexandre Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood. He is bristling with hidden weapons, mostly falchions and lances. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Guard again; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job, Immigrant. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Barclay, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 8
Languages Common, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (120 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Richard Harper, Male Human [Permalink]

Personal [hide]

Description: This man sports yellow clothing, slightly heavier than average wear, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length brown hair. He has amber eyes and a yellow hat with a violet feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Terse, Antagonistic. Bonds: Mentor, Rich, Adventurer. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Richard Harper, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Freshwater pearl (13 gp). Azurite (13 gp). Amber (110 gp). 2 Tanglefoot bags. 3 Antitoxin. 2 Tanglefoot bags. 2 Thunderstones.


Social Check DCs

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