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NPC Generator

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Advanced [show]


Emmeline Yorke, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports blonde long hair. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Emmeline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Human conditions. She now mingles about in high society.

Motivation: Her spouse's relatives view her with great suspicion; and she is greedy

Ideals: Joker. Flaws: Ugly, Mundane, Racist. Bonds: Rich, Family. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Emmeline Yorke, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Shane Weston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of magic around his neck, and a sai on his belt. His chestnut hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. He worked as a nervous Ploughman and found it very stressful. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Shane Weston, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)11 (+0)
Skills Athletics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Emerald (1000 gp). Golden yellow topaz (1500 gp). Azurite (14 gp).


Social Check DCs


Jocelyn Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly morningstars and crossbows. His golden hair is still thick. This hazel eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Jocelyn hails from a village terrorized by illithids. In his 14th year, his parents were killed by a illithids raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Bonds: Criminal record, Family, Enemies. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Jocelyn Marlee, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Chrysoberyl (50 gp). Freshwater pearl (11 gp). Golden yellow topaz (900 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak, and carries greatswords. He has shaved his head bald. His eyes are hazel.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Nature, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Trym Byron, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tiger eye turquoise (11 gp). Malachite (11 gp). Tourmaline (80 gp).


Social Check DCs

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