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NPC Generator

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Advanced [show]


Gerard Trollope, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the south, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record, Slave. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Gerard Trollope, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points -2 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 3 (-4)9 (-1) 14 (+2)13 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. His chestnut hair is heavily combed to the left. His hazel eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Athletic, Pacifist. Flaws: Terse. Bonds: Rich, Adventurer, Enemies. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Richard Staurheim, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Ignan
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is renowned for his bright black suits and hats. His blonde hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast island. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Family, Rich. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Raymond Home, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Cecily Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. Her silver hair is singed and shortened. She has blue eyes and a pastel hat with a blue feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Cecily took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After months of barely getting by, Cecily managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels threatened by others; and she is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Cecily Wedgwood, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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