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NPC Generator

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Advanced [show]


Geva Gentry, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy. She has amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Geva hails from a village terrorized by dire rats. In her 13th year, her parents were killed by a dire rats raid, leaving Geva alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: To get a good night's sleep; and many dire rats want her driven away

Flaws: Shy, Impulsive, Insomniac. Bonds: Enemies, Job. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Geva Gentry, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Zircon (40 gp). Violet garnet (1100 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Merton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown tunic with white highlights, and long tan pants that bunch up around her shoes. Her hair is white, silky, and of moderate length. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Regain custody of her daughter; and an old rival family wants her found

Ideals: Athletic. Bonds: Immigrant, Attractive, Has a crush, Rich, Family. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Adelaide Merton, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Everard Watson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of greataxes on his belt, each one with a jet on the hilt. His silver hair is slicked back into a classic pompadour. His eyes are likewise gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he has decided he is irredeemable

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Everard Watson, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 8 (-1)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Obsidian (14 gp). Zircon (20 gp). Rhodochrosite (14 gp).


Social Check DCs


Sybil Graham, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a grey cloak and cross-gartered black stockings. Her golden hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.

History: Born in the north her family was never financially stable. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Sybil Graham, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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