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NPC Generator

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Advanced [show]


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue coat over a white low-cut shirt, and a broad hat upon his head, marred by teas. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Bounty Hunter job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Adventurer. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Hunter Conway, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Moss agate (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears a green shirt with thin tan vertical stripes and violet pants, and sports empty pouches on his belt. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly. Bonds: Criminal record, Religious, Immigrant. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Marley, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Zircon (80 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to be a junk dealer again

Ideals: Athletic, Professionalism, Gifted. Flaws: Shy, PTSD. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Jocelyn Sheldon, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Mary Harrington, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears many layers of old clothing at all times. Her tied-back hair is brown. Her gray eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To clean up the streets.

Ideals: Professionalism, Artistic. Flaws: Ugly, Insane. Bonds: Poor, Guardian. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Mary Harrington, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Aquamarine (300 gp). 7 Acid flasks.


Social Check DCs

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