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NPC Generator

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Advanced [show]


Gunter Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. With a patchy blonde beard and wild blonde hair. His eyes are likewise hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: Gunter was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Emotional, Shy. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Breeden, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Conrad Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Optimist, Impeccable. Flaws: Fearful, Disease. Bonds: Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Conrad Paxton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Finely wrought small gold bracelet (100 gp).


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries nunchakus. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Rich, Job, Military, Religious. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

John Copeland, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Red garnet (120 gp). Rhodochrosite (11 gp). Moonstone (30 gp).


Social Check DCs


Herleva Marley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she sports white clothing, slightly heavier than average wear. Her white hair is cut short with large spiked bangs in the front. Her fierce gray eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Herleva would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to loving parents in a slum to the east. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Poor, Military, Immigrant, Enemies. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Herleva Marley, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Sardonyx (30 gp). Amethyst (50 gp). Star ruby (400 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs

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