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NPC Generator

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Advanced [show]


Arnold Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: The child of a Shipwright, who enjoyed hunting, Arnold was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Atherton, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Lapis lazuli (13 gp). Deep blue spinel (1100 gp). Red-brown spinel (110 gp). Violet garnet (1100 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He carries a battered quarterstaff and tarnished rapier as well. His black hair is matted, messy, and big. His amber eyes peer out from beneath his feathered blue hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Justice. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Adelard Mitchell, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 11 (+0)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Simon Marston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a yellow suit, brown shirt, and tan tie. He wears a colorful flower in his silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Simon Marston, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ryley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist, Artistic, Gifted, Fighting. Flaws: Antagonistic. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Percival Ryley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)19 (+4) 11 (+0)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Orc, Celestial, Aquan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Peridot (40 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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