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NPC Generator

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Advanced [show]


Avice Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is typically in her Merchant uniform. Her brown hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Merchant business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes her a fraud; and she'd like to take her coworkers down a peg

Flaws: Shy, Secretive. Bonds: Job, Attractive, Enemies. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Avice Lincoln, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Citrine (70 gp). Azurite (4 gp).


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy grey pantaloons and a violet scarf. His skin is also unnaturally pale. His moppish silver hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gomory was born the youngest of three triplets. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mayor.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Family. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Gomory Everly, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)10 (+0) 12 (+1)17 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting brown shirt and pants, and is pretty ugly. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted druidic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Bernard Vance, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Ralf Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky blue painted plate armor. He has done his best to style his brown hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Justice, Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Altham, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 15 (+2)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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