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NPC Generator

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Advanced [show]


Yvonne Sherwood, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing colorful clothing, dressed as a Mason. She is an epitome of beauty. She has wavy silver hair. She is very pretty but has cold, dead eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently gotten a pet goose that steals things from people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to reunite with her old friends

Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Yvonne Sherwood, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Margery Stanton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her brown hair. This blue eyed southerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the south to a Interpreter, Margery learned a great deal about her mother's area of expertise. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Interpreter.

Motivation: She is greedy; and to be a apothecary again

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Margery Stanton, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Black opal (1500 gp). Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Vicky Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and she perpetually has her longbow ready. Her hair is short and silver. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Vicky Marleigh, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)18 (+4) 9 (-1)14 (+2)
Skills Deception +5, Investigation +7
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Undercommon, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Dean Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin white vertical stripes and brown pants. He wears his white hair up. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Professionalism, Philantrophist, Gifted. Bonds: Mentor, Enemies. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Dean Everly, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (6 gp). Carnelian (40 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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