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NPC Generator

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Advanced [show]


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Painter does. He has moderate length red hair. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with writing.

History: He was born in the south, but his parents moved at a very young age to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Painter soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Gerard Alton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +7, Perception +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Millicent Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her moppish white hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero

Ideals: Impeccable, Fighting. Bonds: Adventurer, Rich. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Millicent Whitby, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Zircon (80 gp). Moss agate (7 gp).


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is physically well-built. He keeps his golden hair in a pixie cut. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Family, Adventurer. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Spalding, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a tan and violet handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: Gifted from a young age, William studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Graham, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 4 (-3)14 (+2)
Skills Athletics +4, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Lapis lazuli (4 gp). Obsidian (4 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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