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NPC Generator

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Lvl.
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Advanced [show]


Anne Heiser, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are green.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. She has drifted from career to career and currently works as a Ploughman.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Anne Heiser, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Melissa Vance, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is dressed in a clean brown cloak covering her clean studded leather. She has no hair. Her eyes are likewise brown.

Personality: She is almost excessively polite to everyone, even when angry. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Melissa was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants her loneliness to end.

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Melissa Vance, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Iolite (60 gp).


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Richard was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Gifted, Athletic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Richard Beckwith, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. 1 Disguise kit. 1 Backpack.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. His golden hair is knotted and matted. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Sherwood, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Onyx (70 gp). Red spinel (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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