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NPC Generator

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Advanced [show]


Egelina Carlton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and green handkerchief worn on her left side. She keeps her red hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To settle down with her crush; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Egelina Carlton, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Gerald Shelley, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown costume with the symbols of the four houses of cards on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: Born in the east to a Priest, Trym learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Priest soon after.

Motivation: Revenge; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Garfield, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +7, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Remington, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears a fine chain shirt which she covers with green colored cloaks and clothing, and her gloved hand is found clutching a axe. Her chestnut hair has been sun bleached extensively. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Matilda is depressed about a lot of things. She tends to be a nihilist. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Bricklayer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Matilda Remington, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)18 (+4) 15 (+2)8 (-1)
Skills Medicine +5, Nature +7
Senses Passive Perception 12
Languages Common, Druidic, Orc, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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