Adam Hayhurst, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a blue coat over a grey low-cut shirt, and a top hat upon his head. His white hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Secretive, Antagonistic, Insane. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 80 pp. 1 Masterwork Artisan’s tools. 1 Good lock.
Agatha Tindall, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a blue collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her black hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She dislikes all the random violence that takes place in the east. Energy wise she seems alert and responsive.
History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Agatha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Agatha. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Brown-green garnet (70 gp). Black pearl (1400 gp).
Clerebold Morley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of magic around his neck, and a halberd on his belt. His tied-back hair is white. His eyes are violet and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He served in the navy to pay for his family's outstanding loans. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: An old rival family wants him found; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Joker. Bonds: Criminal record, Military, Family. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Golden yellow topaz (1600 gp). Blue quartz (5 gp). Azurite (5 gp).
Herleva Colby, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a red suit, white shirt, and grey tie. She carries with her a set of tridents, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying brown hair a little too much giving a sharp brown color. This amber eyed southerner is not easily forgotten.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (1100 gp). Malachite (14 gp).
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