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NPC Generator

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Advanced [show]


Avice Marston, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fletcher. She wears a colorful flower in her white hair. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She comes from a rich eastern family. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her painting dream.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Gifted, Fighting, Artistic. Bonds: Attractive, Nature, Rich. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Avice Marston, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. A miniature golden chest with tiny emeralds lining the top (140 gp). Black velvet mask with numerous citrines (140 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Everard Livingstone, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with tan lining and desert motifs, he is not a threatening figure. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Optimist. Bonds: Immigrant, Rich, Adventurer, Debt. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Roland Beitz, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)6 (-2) 14 (+2)6 (-2)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Pink pearl (100 gp). Rose (20 gp). Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Copeland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is golden and curly. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Opinionated. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Hugh Copeland, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs

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