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NPC Generator

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Advanced [show]


Adelaide Payton, Female Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She wears baggy tan pantaloons and a white scarf. Her brown hair is kept up in a ponytail inside a deerstalker hat. She has gleaming, smiling violet eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a plains tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Retire the richest woman in the south; and many orcs want her driven away

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature, Guardian. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelaide Payton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Deception +7, History +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears baggy green pantaloons and a tan scarf. His hair is cut close to his head. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Randal hails from a village terrorized by goblins. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Armorer

Voice: American accent

Attributes [hide]

Randal Yardley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Obsidian (13 gp). Freshwater pearl (13 gp).


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish red hair is in a traditional bowl cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Peter Copeland, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. A gifted student he started as a Brewer, but he got bored and became a Mayor. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and he wants to get laid

Bonds: Job, Criminal record, Nature, Has a crush. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Heward Staurheim, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Amethyst (150 gp). Zircon (60 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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