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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sarah Hadley, Female Human [Permalink]

Personal [hide]

Description: Standing 5'4", this woman dresses in collared shirts and wears a proper scarf over her head. Her deerstalker hat is riddled with cuts and holes. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with finding treasure.

History: When she was but 6 years old her parents immigrated from the west. Sarah was born on a far western forest where she grew up under the tutelage of her mother, an expert Barkeep. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Sarah Hadley, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 17 (+3)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Mary Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a grey suit, violet shirt, and green tie. She has styled her brown hair well, parting it to the left. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Mary Sherwood, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Malachite (13 gp). Malachite (13 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Margery Tickle, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mortician, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her chestnut hair is singed and shortened. She is baby faced.

Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Mortician business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants revenge against goblins; and revenge

Ideals: Professionalism, Justice. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Margery Tickle, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Fearful, Antagonistic. Bonds: Job, Rich. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Balimaar Ansley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Bloodstone (40 gp).


Social Check DCs

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