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NPC Generator

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Advanced [show]


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Simon was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He has worked as a Unemployed like his father before him.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Simon Blankley, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Alice Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She sports white long hair. She wears round tiny glasses practically rammed into her face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Alice was born with her mother's beautiful face. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by giants. Alice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Alice Walcott, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Bertram Appleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Racist, Mundane. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Bertram Appleton, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born in the north to a Painter, Gerard learned a great deal about his mother's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. He struck the Painter job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Gerard Colton, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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