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NPC Generator

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Advanced [show]


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His hair is short and silver. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He feels kind of lost in life; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Guardian, Immigrant, Family. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Lance Dryden, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)13 (+1) 14 (+2)18 (+4)
Skills Performance +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and is renowned for his bright brown suits and hats. His right leg appears badly burned and disfigured. He has done his best to style his red hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Kyle Ramsey, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Deep blue spinel (1400 gp). Pink pearl (100 gp).


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his blonde hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Trym Rodney, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Marlee, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Marshal uniform. Her brown hair is singed and shortened. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Marshal job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Hadwisa Marlee, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 4 Smokesticks. 3 Alchemist’s fire. 2 Antitoxin. 2 Antitoxin.


Social Check DCs

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