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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Joan Hayes, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a very tight haircut. She tend to wears goggles to shield her eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Gifted. Bonds: Attractive, Poor, Religious, Family. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Joan Hayes, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Zircon (40 gp). Fiery yellow corundum (1500 gp). Chrysoberyl (100 gp). Chalcedony (40 gp). 2 Antitoxin. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Geoffrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely violet suit with white socks and a vest with buckled shoes. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Wentworth, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Silver pearl (110 gp). Tourmaline (110 gp). Deep blue spinel (500 gp).


Social Check DCs


Gerald Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered warhammer and tarnished dagger as well. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Gerald studied abroad. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Secretive, Shy. Bonds: Adventurer. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Gerald Hampton, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with black and tan striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald York, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 17 (+3)16 (+3)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Iolite (60 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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