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NPC Generator

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Advanced [show]


Susannah Branson, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long golden hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: Her father raised her in a mountain cabin. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of illithids; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Bonds: Nature, Adventurer, Enemies. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Susannah Branson, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Freshwater pearl (11 gp). Aquamarine (500 gp). Blue sapphire (600 gp). Carnelian (40 gp).


Social Check DCs


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown leather gloves, a brown jacket, and tight pants. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Gifted, Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Roger Clare, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Alexandre Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt with thin brown vertical stripes and green pants. His blonde hair is knotted and matted. He has gleaming, smiling violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the large cave and found the beat up halberd and armor he uses now. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Justice, Impeccable. Bonds: Immigrant, Rich, Nature. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Badger, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Performance +1, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Royal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His hair is blonde and very short. This green eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Hugh Royal, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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