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NPC Generator

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Advanced [show]


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His long golden hair is drawn into a two foot long braid. He has green eyes and a tan hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ploughman.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Bertram Kendal, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 8 (-1)8 (-1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Harley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: Regain custody of her son; and to reunite with her absent father

Bonds: Rich, Family, Immigrant, Mentor, Enemies. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Maynild Harley, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Anne Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her silver hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She invites people to come help in her community garden.

History: Gifted from a young age, Anne studied abroad. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anne Ramsay, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 8
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Wellington, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her skin is fair and her fingers are delicate and long. She keeps her brown hair in a flapper bob. Her brown eyes are slightly larger than normal.

Personality: Eccentric and domineering, Emmeline will drive conversation. She takes great joy in being the best Merchant in town.

History: Born in the west to a Merchant, Emmeline learned a great deal about her mother's area of expertise. Through the years after Emmeline was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Emmeline's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Insane, Insomniac. Bonds: Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Emmeline Wellington, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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