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NPC Generator

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Advanced [show]


Eleanor Preston, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown tunic with blue highlights, and long yellow pants that bunch up around her shoes. Her hair is chestnut, silky, and of moderate length. Her green unseeing eyes seem to look past you.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her psionic abilities were realized during a raid on her village. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Eleanor Preston, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Deception +1, Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah York, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. Her hair is auburn and curly. Her blue eyes peer out from beneath her top red hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She feeds upon the attention of others.

History: Sarah was born in the north. At a young age she loved to build and create. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of giants.

Ideals: Fighting, Philantrophist, Persistence. Bonds: Immigrant, Attractive, Enemies. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sarah York, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +2, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Compton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she has passion for adventuring and risk

Flaws: Ugly, Insane, Disease. Bonds: Has a crush, Adventurer. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Herleva Compton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy yellow suit. He keeps his long golden hair kept up in a rat tail. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Assassin.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Job, Slave. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Kyle Barlow, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Carnelian (50 gp). 1 Minor magic item.


Social Check DCs

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